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Academy of Art University announces the appointment of Glen A. Schofield and Lee Petty to the Presidential Advisory Board for its School of Game Design.
  • USA - English


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academy of art university

Sep 15, 2014, 14:25 ET

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San Francisco, CA (PRWEB) September 15, 2014 -- Academy of Art University announces the appointment of Glen A. Schofield and Lee Petty to the Presidential Advisory Board for its School of Game Design.

Schofield and Petty are industry veterans who have contributed generously to the Game Design program over the years through classroom visits and expert critiques.

“Glen and Lee bring decades of game industry experience to our program. They have been very active in our department since its inception and have spoken at many of our game panels and helped judge our spring shows. We are thrilled that they have agreed to serve on our Presidential Advisory Board,” said David Goodwine, director of the School of Game Design.

Glen A. Schofield has been making video games for more than 20 years and is co-founder and CEO of Sledgehammer Games, which produces the Call of Duty: Advanced Warfare franchise. Prior to co-founding Sledgehammer Games, Schofield was the General Manager of Electronic Art's Visceral Games Studio and the creator of the award-winning Dead Space. While at EA, he produced Return of the King, James Bond: From Russia With Love, and Knockout Kings. He has also directed game franchises such as Gex and Blood Omen.

Lee Petty has been involved in video games since 1996 in a variety of art production and leadership roles. He has worked as texture artist, 3D modeler, concept artist, lighting artist, effects artist, lead artist, and Art Director. Petty has worked for a variety of video game developers and publishers including Accolade, Infogrames, Crystal Dynamics, and Double Fine Productions. In addition, he co-founded the video game developer Circus Freak Studios. Petty is currently at Double Fine Productions where he has been Art Director of the Kickstarter adventure game Broken Age, Art Director on Brutal Legend and Project Lead on Stacking.

“Our Presidential Advisory Board members impart invaluable industry knowledge to our Game Design students. The Bay Area is the center of game design and our graduates go on to work at innovative local companies, creating the next generation of games,” said Academy of Art University President Dr. Elisa Stephens.

The Academy of Art University began offering game design courses in its Animation Department in the late 1990s and a dedicated School of Game Design was founded in 2009. The school offers on-campus and online AA, BFA and MFA degrees. Hands-on, interactive curriculum focuses on fundamental game art and design principles such as concept and 3D game art; game engine technology and both pre-production and production team environments. Students develop portfolios that demonstrate skill in traditional and digital drawing and painting as well as 3D modeling, texturing, animation, rigging, level and game design to broaden their conceptual skills for video game production. Graduates have been hired by companies ranging from Zynga and Blizzard Entertainment to Electronic Arts and Sony.

About Academy of Art University
Academy of Art University, the largest private university of art and design in the United States, is educating students for the art and design jobs of the 21st century. Established in 1929, the Academy is an output-based higher education model that provides an inclusive admissions policy to all students, but imposes a rigorous curriculum that requires the students to produce a portfolio of work that demonstrates a mastery of their field in order to graduate. Students are taught by a faculty of professionals from the existing marketplace, both online and on campus in San Francisco, who provide them with an understanding of what it takes to succeed in today’s business environment. The Academy’s hands-on curriculum produces graduates who possess outstanding artistic and design skills—and equally as important, the ability to put those talents to work immediately after graduation. As a result, Academy graduates are ready to compete for and win the jobs of the 21st century in the fields of Acting, Advertising, Animation & Visual Effects, Architecture, Art Education, Art History, Fashion, Fashion Journalism, Fashion Styling, Fine Art, Game Design, Graphic Design, Illustration, Industrial Design, Interior Architecture & Design, Jewelry & Metal Arts, Landscape Architecture, Motion Pictures & Television, Multimedia Communications, Music Production & Sound Design for Visual Media, Photography, Visual Development, Web Design & New Media and Art Teaching Credential and Writing for Film, Television & Digital Media. Academy of Art University is accredited by WASC, NASAD, Council for Interior Design Accreditation (CIDA) (BFA/MFA-IAD), NAAB (B-ARCH*, M-ARCH), and California Commission on Teacher Credentialing (CTC). *B-ARCH program in candidacy status.
Visit http://www.academyart.edu for more information.

Jennifer Blot, academy of art university, http://www.academyart.edu, +1 4156186124, [email protected]

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Glen A. Schofield
Glen A. Schofield
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Lee Petty
Glen A. Schofield Lee Petty

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