There’s nothing like Threadz out there, we wanted to re-create an old past-time by incorporating creative writing with social networking, and competition.
Orlando, FL (PRWEB) October 23, 2014
Threadz, a social creative writing game, beckons friends and strangers to combine their creative wits to co-write a story together using various themes. Having launched this week, Threadz developed a unique way of story-telling by incorporating an interactive aspect into the app; after inviting friends to play via Facebook, or selecting a random user, each player takes turns building lines that move the story forward, and each response is voted on to determine which direction the tale will turn.
“There’s nothing like Threadz out there, we wanted to re-create an old past-time by incorporating creative writing with social networking, and competition,” says Richard Boltz, CEO of Boltz Entertainment.
Threadz offers a variety of “themes” that players can choose from to help jumpstart the development of any story. From classic springboards like “Once upon a time”, to “It was a dark and scary night”, to more modern subjects of interest like Zombies, Pirates, and Superheros, there’s a theme for every storyteller. Users earn coins for playing, with the winning vote earning the most each round – these coins are used to purchase fonts, colors, and other items to customize their sentences. Threadz also heats up the game by featuring a competitive element; rankings are earned the more games that players complete- encouraging users to hold the Platinum placement at the top of the leaderboards.
“My idea for Threadz arose from a game I used to play as a teenager – having noticed that no one has re-developed it yet, I took this as an opportunity to help writers and story-telling enthusiasts exercise their creative abilities while challenging their friends,” says Boltz.
Richard Boltz has always had a strong interest in the field of gaming. He spent a great deal of time studying computer science, and trending titles in the industry. After forming Boltz Entertainment, Richard continued to study gaming while developing ideas and researching potential programmers. He decided to create Threadz in an effort to re-imagine a game he enjoyed playing in high school.