Academy of Art University has united math and technology with design through its new Bachelor of Science degree program in Game Programming.

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The Academy’s School of Game Development (formerly known as the School of Game Design) will complement its offerings of traditional and digital drawing and painting, 3D modeling, texturing, level and game design, with courses on the essential engineering and programming techniques used in game creation.

Academy of Art University has united math and technology with design through its new Bachelor of Science degree program in Game Programming.

The Academy’s School of Game Development (formerly known as the School of Game Design) will complement its offerings of traditional and digital drawing and painting, 3D modeling, texturing, level and game design, with courses on the essential engineering and programming techniques used in game creation.

The BS degree program is the university’s first and may challenge traditional notions about art school. Game Programming features a rigorous curriculum that focuses on math and objective-oriented programming through the use of complex algorithms. Students learn to develop strong problem-solving skills, write efficient code, and collaborate with artists and designers to provide optimized solutions for game design.

Since its inception in 2009, the School of Game Development has grown from 40 students to nearly 800. Each year, students collaborate on recreational and therapeutic games for a wide range of audiences. Student-produced games range from sports challenges to role playing and kids’ games for PC, mobile, Android and iOS. To date, these games have had thousands of downloads on Google Play.

Academy of Art University’s School of Game Development Director David Goodwine spoke of his students’ never-ending stream of game concepts and design ideas ̶ only now, implementing them will be much easier.

“A designer comes up with an idea and a programmer will know if it’s feasible. Programmers are the visionaries that make the functions work, the engines work,” said Goodwine, who has years of film and game industry experience, including positions at DreamWorks and Electronic Arts.

Instructors at the School of Game Development come to Academy of Art University with years of industry experience, and the Game Development Presidential Advisory Board features high profile game veterans Glen A. Schofield, co-founder and CEO of Sledgehammer Games, and Lee Petty, Art Director and Project Lead at Double Fine Productions.

Benefiting from the Bay Area’s robust game industry, the School of Game Development regularly hosts panels and critiques by industry leaders. In the past few years, a total of 12 game design students have won the competitive Blizzard Entertainment international art contest.

Academy of Art University School of Game Development graduates have gone on to found their own game studios, and have been hired by prominent game companies, including Zynga, Riot Games, Blizzard Entertainment, Electronic Arts, Telltale Games and Sony Computer Entertainment.

About the School of Game Development
Academy of Art University began offering game design courses in its School of Animation in the late 1990s, and a dedicated School of Game Design (now called School of Game Development) was founded in 2009. The school offers on-campus and online AA, BS, BFA and MFA degrees. The hands-on, interactive curriculum focuses on fundamental game art, design and programming principles ̶ such as concept and 3D game art, game engine technology, and both preproduction and production team environments. Students develop portfolios that demonstrate skill in traditional and digital drawing and painting as well as 3D modeling, texturing, animation, rigging, level and game design.

About Academy of Art University

Academy of Art University, the largest private university of art and design in the United States, is educating students for the art and design jobs of the 21st century. Established in 1929, the Academy is an output-based higher education model that provides an inclusive admissions policy to all students, but imposes a rigorous curriculum that requires the students to produce a portfolio of work that demonstrates a mastery of their field in order to graduate. Students are taught by a faculty of professionals from the existing marketplace, both online and on campus in San Francisco, who provide them with an understanding of what it takes to succeed in today’s business environment. The Academy’s hands-on curriculum produces graduates who possess outstanding artistic and design skills—and equally as important, the ability to put those talents to work immediately after graduation. As a result, Academy graduates are ready to compete for and win the jobs of the 21st century in the fields of Acting, Advertising, Animation & Visual Effects, Architecture, Art Education, Art History, Costume Design, Fashion, Fashion Journalism, Fashion Styling, Fine Art, Game Design, Game Programming, Graphic Design, Illustration, Industrial Design, Interior Architecture & Design, Jewelry & Metal Arts, Landscape Architecture, Motion Pictures & Television, Multimedia Communications, Music Production & Sound Design for Visual Media, Photography, Studio Production for Advertising & Design, Visual Development, Web Design & New Media and Art Teaching Credential, and Writing for Film, Television & Digital Media. Academy of Art University is accredited by WASC, NASAD, Council for Interior Design Accreditation (CIDA) (BFA/MFA-IAD), NAAB (B-ARCH*, M-ARCH), and California Commission on Teacher Credentialing (CTC). *B-ARCH program in candidacy status. Visit http://www.academyart.edu for more information.

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Jennifer Blot