Centre for Arts and Technology's Animation School Creates Infographic Illustrating Health of the Canadian Animation Industry

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Centre for Arts and Technology – Animation School creates infographic illustrating the Canadian video game and animation landscape.

The video game and animation industries are alive and well in Canada. These industries that annually contribute over 2 billion dollars to Canada’s Gross Domestic Product are seeing exponential growth in all areas and those who call themselves gamers are becoming more diverse with each new game title release. Centre for Arts and Technology – Animation School decided to put together an infographic to better illustrate the presence of these massive industries in Canada.

Using various sources both on and offline, research around these industries was compiled and boiled down to the most important and interesting facts. Aside from illustrating the sheer size and financial impact these industries have on Canada; these statistics paint a larger, more important picture for animation graduates. Centre for Arts and Technology offers two animation programs; 2D Animation & Digital Art and Animation for Game, Film & Visual Effects, and graduates from these programs pursue various careers in the animation and video game industries. This infographic confirms that there will continue to be growth in both of these sectors, great news for animation grads and alumni.

Through the research, many points stood out. Canada boasts the third largest video game development industry in the world and has 16,500 full time workers employed at the 329 video game companies who call Canada home. Topped only by Japan and the United States, Canada also lays claim to the third largest video game development industry in the world, asserting itself as a major player in this multi-billion dollar marketplace.

And the face of gamers, game designers and animators is also evolving. Decades ago, it was easy to become a social pariah simply by confessing a love for video games. Not so in 2014, as we see the demographic of the average video game player becoming more diverse, spanning generations and socio-economic brackets. And as more money is being spent by consumers on gaming, it goes without saying that there is serious money to be made in careers such as game designers, animators and business administration for gaming companies. With considerable space for lateral and vertical career movement, these industries are quickly becoming some of the largest employment industries for the tech-savvy and artistically inclined. And, with salaries ranging from $40,000 to $100,000, many animators and game designers need not call themselves “starving artists” any longer.

Centre for Arts and Technology delivers fully accredited certificate and diploma programs across a variety of arts and technology disciplines. The Kelowna campus features two contemporary recording studios and a film production studio, in addition to extensive digital video, photography, motion graphics, digital media, digital effects, fashion design, and animation labs.

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Amy Nutt
Centre for Arts and Technology
+1 (866) 860-2787 Ext: 6125
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Martin Theiss
Centre for Arts and Technology - Students
since: 04/2011
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