Black Gate Games Is Announcing Today the Acquisition of the Platino Game Engine™ from Lanica, Inc.

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Black Gate Games has acquired Platino Game Engine™, a cross platform mobile development tool utilizing JavaScript and Appcelerator’s Titanium SDK.

We have been using Platino and contributing to the engine’s community for many years and are looking forward to both expanding it for its existing users, as well as using it for our own in-house development.

Black Gate Games is announcing today that it has acquired the Platino Game Engine™, a cross platform mobile development tool utilizing JavaScript and Appcelerator’s Titanium SDK.

The acquisition will result in Platino being updated with more functionality for developers, and see Black Gate Games begin developing their own in-house games with the engine.

Platino, used by thousands of developers, uses JavaScript to allow cross-platform (iOS and Android) mobile game development. This has made it a popular choice for experienced JavaScript developers looking to break into the mobile space, as well as Titanium’s existing developers who wish to add gamification elements to their existing applications.

John Gould, owner of Black Gate Games, said, "We have been using Platino and contributing to the engine’s community for many years and are looking forward to both expanding it for its existing users, as well as using it for our own in-house development. We will be highly motivated to make the engine as robust as possible, since we will be using it ourselves. Black Gate Games’ choice to use Platino for in-house development while continuing to give developers access to the engine will result in users having access to more cutting edge features and updates than ever before, including an imminent update for 64-bit support and Appcelerator’s new Hyperloop compiler."

To date, Platino developers have published a number of applications for iOS and Android, including platformers, shooters, puzzle games and large immersive RPGs. It has been adapted by indie developers and big studios alike, finding popularity by catering not only to Titanium’s existing developers, but also to those seeking a reliable solution for cross-platform game development with a third party tool, without sacrificing quality or control.

Platino’s APIs allow developers to create complex sprites, add particle effects, write smooth transitions, use physics, and handle every element of game development, from the back end that supports gameplay to a beautiful user interface, entirely in JavaScript. This combination of functional, feature-rich APIs and a popular and intuitive language such as JavaScript has been a key part of Platino’s success, and will only continue to grow as the Black Gate Games team works closely with the engine.

The Platino Game Engine’s website will be transferred to Black Gate Games and announcements about pricing and access and updates for existing customers will be coming in the next week.

Black Gate Games (blackgategames.com) is a new game development studio in the Nashville metropolitan area, in the beautiful and historic suburb of Franklin. John Gould, owner of 12-year-old Avatar Software (avatar-soft.com) in Brentwood, Tennessee, founded the studio in late 2014. The new studio is headed up by game industry veteran Elonka Dunin and will be sponsoring the upcoming Global Game Jam in Nashville on January 23-25, 2015. Avatar’s sister company, Codex Labs (codexlabs.com), will also be offering comprehensive training on game development with Platino starting in mid-2015. For more information email platino(at)blackgategames(dot)com.

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