Comprehensive IT & Technologies Markets Reports by iData Research Now Available at MarketPublishers.com

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Market Publishers Ltd announces that comprehensive iData Research reports on various global IT & technologies markets have been recently added to its catalogue.

TD The Market Publishers Ltd

Market Publishers Ltd is very pleased to announce that comprehensive reports on various global IT & technologies markets worked out by iData Research are now available in its catalogue.

World Video Game Market (Dataset). Globally, the market for video games represents a total of nearly USD 70.14 billion in 2014 and is forecast to expand at 8.5% CAGR through to 2018-end. The report provides an analysis of key indicators for the video game market over 5 years and examines the 7 major market segments, including handheld consoles, home consoles, offline computer games, online computer games, digital video game market, tablet game market, and smartphone game market. Geography-wise segmentation is provided as well, with in-depth coverage of the regions such as APAC, EMEA, North America and Latin America. The research publication provides data tables and figures on major trends in the video game market, including total sales of home consoles by console (up to 2018), ARPU for key mobile titles, physical video game market versus dematerialised video game market, the number of games available on digital data distribution platforms, 10 leading online games, break-down of iOS games by business model, etc.

State of Video Game Worldwide. The global video game market is projected to post a CAGR of 8.5% over the forecast period to 2018-end. One of the key trends in the market is that traditional games are facing fierce competition from online and mobile gaming segments. The APAC region dominates the world’s video game market. More than 50% of total market revenues came from dematerialised distribution and online pay practices as of 2014. Over 60% of total revenue generated from sales of software will likely be from dematerialised sales in 2018. The home console game market is about to reach saturation. The arrival of the next-gen of home consoles suggests that a new sales cycle begins. The research study provides a detailed review of the current landscape of the video game market globally, assesses the key market indicators over past five years, gives an analysis of the different market segments, discusses the top players and offers forecast figures.

Mobile Gaming. Mobile games have become one of the key digital platforms for gamers and publishers. Currently, mobile games comprise more than one third of monthly spending amongst digital gamers in the USA alone. The global mobile gaming market is set to keep on flourishing over the forecast period. Amid the mobile gaming devices, tablets and smartphones top the list. Around half of tablet and smartphone owners are mobile gamers. The average amount of money spent by gamers in 2013 totaled USD 26.1. Mobile games generate the majority of app stores’ revenue. The report draws up an exhaustive picture of the mobile gaming market place, providing an insightful discussion of how mobile games are influencing on the overall gaming industry. The research study details the structure and examines the issues at play in the mobile gaming market, investigates the decisive forces – technologies, regulatory landscape, consumption, and the leading players. Particular emphasis in the report is given to market assessments as well as forecasts and projections.

Consolidation in Europe. The political issues, a string of crises and the necessity to deploy ultra-fast broadband networks are creating conditions for the formation of mergers. Consolidation is consequently a defensive means of responding to the unfavourable market conditions in Europe to take advantage of synergies, resume growth, and also find additional resources to cover the investment required to deploy new-gen networks. The consolidation processes in the market are driven by the worsening economy of operators with markets under pressure, a relatively fragmented industry, the ample funding requirements for next generation networks; fixed-mobile convergence (FMC), a number of regulatory initiatives that are primarily encouraging infrastructure sharing. In spite of rising penetration of mobile and fixed broadband communications and booming data traffic, telecom services revenues in Europe have been decreasing since 2008. The report reviews the consolidation trends in the region’s telecom market, identifies key drivers and limiters of consolidation, examines the regulatory and political environment, etc.

More topical studies by the publisher can be found at IDATE page.

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