Ultimate Typing Developer eReflect Sparks Discussion on Wearable Tech In The Classroom In Newest Blog Post Topic

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eReflect, designer of Ultimate Typing™ and other best-selling educational software, sparks a discussion on whether there’s room in the classroom for wearable technology.

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...optimistic that the day will come when students will get to reap the benefits of Ed Tech in all its possible manifestations, no matter the size of their school’s budget.

eReflect, developer of the best typing program, Ultimate Typing™, recently started a discussion on how wearable technology has a role to play in the classroom. As technology becomes extensively ubiquitous, it is time for Ed Tech experts, schools administrators, and teachers to have a discussion about the possible role of wearable technology in schools.

In a recent Ultimate Typing™ blog post titled: “Are Classrooms Ready for Wearable Tech?”, eReflect’s editor says that with proper training and gradual integration into the classroom, there is no reason why educators and key Educational Technology experts shouldn’t at least consider the idea of implementing wearable technology in the classroom. It's something that can facilitate learning and promote a tech-driven education, one that appeals already to young people and digital natives.

eReflect’s editor notes that there should be a long learning curve of experimentation, persistence, and trial and error before teachers can confidently and efficiently use wearable technology in the classroom.

Google glasses, productivity wristbands, and smart watches do have a place in the classroom. While Google glasses might be an exorbitant investment for a majority of schools across the world, their application could substantially benefit students thanks to the unique ability to create first-person videos.

According to the learn to touch type software editor, one of the most affordable solutions many teachers have their eyes on are wristbands for Physical Education. Productivity wristbands help the user monitor their physical activity and other biological metrics. This helps the wearer understand how they can improve their lifestyle through adjustments to their eating, sleeping and fitness habits.

eReflect is always on the lookout for innovative ways technology can facilitate learning and make it more fun for young people. The company is optimistic that the day will come when students will get to reap the benefits of Ed Tech in all its possible manifestations, no matter the size of their school’s budget.

For more details on Ultimate Typing™ please visit http://www.ultimatetyping.com/.

For more details on Ultimate Typing™ EDU please visit http://www.ultimatetyping.com/schools.

About Ultimate Typing™

Ultimate Typing™ software is designed specifically for the improvement of typing skills. Created by eReflect, a world leader in e-learning and self-development software, Ultimate Typing™ has been informed by the latest developments in the science of touch typing.

Since its creation in 2006 by Marc Slater, the company has already catered to over 112 countries all over the world, offering products with the latest cutting-edge technology, some of which are among the world’s most recognized and awarded in the industry.

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Rick Wilson
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