Kickstarter Launch: Luckless Seven - An isometric card game RPG

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The Kickstarter campaign for Luckless Seven has officially gone live! Luckless Seven is a card-battling, story-driven RPG where players engage in addictive card battle system and navigate through extensive dialogue trees to determine their own path through a rich, nonlinear narrative.

Kickstarter Page
Luckless Seven Website
Information about the game

Luckless Seven is a card game RPG developed for PC/Mac/Linux and set in a near-future fantasy setting. The game will put players in the shoes of Mark, a young adult drifting through life. Recently fired from his dead end job, Mark decides to take a leap of faith and joins his friends on a cross-country Ekosi tour.

Ekosi is the name of the card game used as the battle system for Luckless Seven. The foundation for the card game was inspired by Pazaak, a minigame from Bioware’s 2003 hit Star Wars: Knights of the Old Republic. Both Ekosi and Pazaak are similar to Blackjack but have a few key differences such as players having a hand in which they can play cards to manipulate their score.

Besides battling other characters, players will visit a wide array of environments and engage in the personal storylines of each of his party members. Each of the characters that travels with Mark will have a prominent role in the story and fully developed character arcs. The player’s interactions with his party and those he interacts with will determine what dialogue choices they are able to make and how their story will develop.

Character progression will be expressed through increased dialogue options and more powerful Ekosi cards. Besides card battles, the player will also be able to interact with many NPCs and witness many story-creating events when they explore Arithia’s cities. By taking the time to interact with the world’s characters and participating in each party member’s story arcs, the player will level up their character and unlock additional story events, dialogue trees, and endings.


A story-driven experience that explores personal relationships and how people choose to shape themselves.
Fast-paced card battle system inspired by Pazaak.
Complex dialogue trees that allow for multiple ways to impact the story.
Social leveling system that allows you to develop a personality which provides unique responses in conversation..
An immersive 3D world - explore a diverse set of isometric environments.
Original Soundtrack
A demo of the game (storyline is disconnected but almost all the key features of the game are implemented) can be downloaded from our Indiedb page. Tutorials and more information about the game can be read at our website.

Press Kit


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Jonathan Lee
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