“Giving people a hands-on experience of what it’s like to be underwater helps them understand why the ocean is so important, and why it’s critical that we act now to protect it.” Kathie Flood, Cascade Game Foundry CEO
Honolulu, HI (PRWEB) September 02, 2016
Cascade Game Foundry (CGF™) will exhibit their Infinite Scuba® simulation game and VR experience at the IUCN World Conservation Congress (WCC) 2-9 September 2016 at the Hawaii Convention Center.
Show attendees can play Infinite Scuba at the #NatureForAll Pavilion and #MissionBlue Booth (#833) at the event, both in the Level 1 Exhibit Hall. The beautiful and relaxing game enables players to explore real international dive sites as a real diver would. Attendees can try the exciting new VR version of the game and get a sneak peek of the game’s latest dive site.
“We're honored and thrilled to show the newest version of our game at the IUCN World Conservation Congress,” says Kathie Flood, Managing Director and CEO of Cascade Game Foundry. “Giving people a hands-on experience of what it’s like to be underwater helps them understand why the ocean is so important, and why it’s critical that we act now to protect it.”
The IUCN World Conservation Congress is a prestigious environmental event that brings together over 8,000 leaders and dignitaries from government, civil society, indigenous peoples, business, and academia from around the world, with the goal of conserving the environment and harnessing the solutions nature offers to global challenges. Held every four years, this year’s theme is “Planet at the Crossroads” and stresses that nature conservation and human progress are not mutually exclusive.
Flood and Russ Glaeser, CGF Development Director, are also speaking on a panel at the WCC titled “Gaming to Connect with Nature”, in the #NatureForAll Pavilion on Monday, 5 September.
#NatureForAll is a global campaign founded on a simple idea: the more people experience, connect with, and share their love for nature, the more support there will be for its conservation in the future. It is coordinated by leaders within the IUCN, primarily through its Commission on Education and Communication (CEC) and World Commission on Protected Areas (WCPA).
To ensure that Infinite Scuba provides an authentic and illuminating diving experience, CGF works closely with the legendary Dr. Sylvia Earle, National Geographic Explorer-in-Residence, Time Magazine “Hero for the Planet”, and founder of Mission Blue. Mission Blue is a non-profit organization that creates public awareness about critical ocean issues and inspires support for organizations, projects and scientific expeditions that make a positive difference for the ocean. CGF donates $1.00 of every game sold to Mission Blue.
CGF also works with the Diving Equipment and Marketing Association (DEMA) and over 20 dive equipment manufacturers, including SCUBAPRO®, Oceanic, and Body Glove, to ensure the integrity of Infinite Scuba’s diving experience while raising awareness of critical ocean and marine life issues.
Infinite Scuba was a runner-up in the Intel Buzz Workshop in June 2016, a finalist in Game Connection America’s Selected Projects 2014 competition, a finalist in the 2013 Seattle Independent Game Competition, and the winner of the Best in DEMA Show 2012 award. Cascade Game Foundry is a 2013 Graduate of the Washington Interactive Network's REACTOR Accelerator.
For more information about Infinite Scuba, please visit:
For more information about Mission Blue, please visit:
For more information about the IUCN World Conservation Congress, please visit:
About Cascade Game Foundry
Cascade Game Foundry SPC (CGF) is an independent Seattle-based development studio composed of simulation experts with a passion for helping people learn about and explore the world from home. Their first independent release is the award-winning Infinite Scuba. Partners include Dr. Sylvia Earle, Mission Blue, Oceanic Society, DEMA, and over 20 dive equipment manufacturers.
For more information about Cascade Game Foundry SPC, please visit http://www.cascadegamefoundry.com.