Los Angeles, CA (PRWEB) September 22, 2016
Unlike MPEG-DASH, Unreal Media Server uses a WebSocket protocol for live streaming to HTML5 video-MSE element in web browsers. This is much more efficient than fetching segments via HTTP requests per MPEG-DASH. Also, Unreal Media Server sends segments of minimal duration, as low as 30 ms. That allows for low, sub-second latency streaming, suitable for surveillance and conferencing applications.
For more information and a download of a free version of Unreal Media Server, visit http://umediaserver.net/