Bananagrams, Inc. Introduces Fan-Inspired BIG Letter BANANAGRAMS® for Millions of Low Vision Players

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BIG Letter Launches with #BringBigSmiles with #BigLetterBananagrams || Game Sales Help to Further American Macular Degeneration Foundation’s Education Mission

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We are delighted to release BIG Letters to help enhance – or even enable - the Bananagrams experience and fun for players of all ages with compromised vision.

Bananagrams, Inc., maker of the international hit word tile game BANANAGRAMS®, is thrilled to introduce fan-inspired BIG Letter BANANANGRAMS®, specially designed for players with low vision. The game features new larger, bolder and higher contrast letter tiles to aid in easy-to-read gameplay.

BIG Letter was inspired by 85-year-old Chicago resident and avid BANANAGRAMS player Jan Siemsen who suffers from Macular Degeneration, the leading cause of vision loss in the elderly, affecting more than 10 million Americans overall. A portion of the BIG Letter sales proceeds will go to the American Macular Degeneration Foundation to help further their dual mission of educating people about how to thrive despite having the disease and supporting research to prevent, treat and cure it.

BIG Letter tiles are twice the size of the original BANANAGRAMS letters, also aiding in gameplay dexterity.

In celebration of the game’s release, Bananagrams, Inc. will host a #BringBigSmiles with #BigLetterBananagrams social media campaign to encourage people to get active in their communities and visit their local elder care facilities to play the game with seniors.

“We are delighted to release BIG Letters to help enhance – or even enable - the Bananagrams experience and fun for players of all ages with compromised vision,” said Rena Nathason, CEO, Co-Inventor and “Top Banana,” Bananagrams, Inc. “We were so taken with Jan, whose daughter wrote to us to lament the fact that her mom could no longer play her favorite game because of her deteriorating eyesight, and we are so proud and humbled that we were able to help them out. Jan can now be an inspiration to millions of others.”

Additionally, through our partnership with AMDF, we hope to inspire other companies to create products to better the lives of the vision-impaired community.

Chip Goehring and Paul F. Gariepy of The American Macular Degeneration Foundation (AMDF), and who both have macular degeneration themselves, recently played the Big Letter version.

"I can read these tiles without my magnifying glass!” said Paul (Secretary/Trustee of AMDF).

Chip (President/Trustee of AMDF) added, "It is a privilege to be working with Bananagrams on the large font version of this popular game. The large tiles allow people who have fading vision to continue playing a game they love with the people they love, and we hope this inspires other companies to think about how they can make their products accessible to people with vision loss. Until we can treat and cure this thing, let's find ways to continue enjoying the richness of life."

Addictively simple, and simply addictive, BANANAGRAMS is the fast and frantic word game that now comes in an easier to see edition! New larger, bolder, and higher contrast letter tiles—designed for low vision players—aid in easy to read game play so players can focus on grabbing that “Top Banana” title! Aiming to be the first player to use all of their letters to build individual word grids, opponents race to the finish! Big Letter BANANAGRAMS requires no pencil, paper, or board, and comes in a portable banana-shaped pouch that’s perfect for ages 7 and up—at home or on the go. Ages 7-107, SRP $19.99, 1 to 8 Players, Available at your at your favorite table top game retailer.

About Bananagrams, Inc.
Bananagrams, Inc. is a family-owned Rhode Island company behind a range of innovative table top games, including the international word tile game phenomenon BANANAGRAMS®. Currently available in more than 35 countries and in multiple languages, classic BANANAGRAMS – in it’s distinctive yellow cloth pouch - has garnered millions of fans worldwide, with new ones sprouting each year via the annual Bananagrams School Challenge. Bananagrams, Inc. strives to help people everywhere rediscover a love for games that stimulate and enrich the mind as well as bring a few laughs—games that make them think outside the crate, so to speak! The brand continues to introduce new titles that they’ve grown in-house, as well those from friends that they’ve met along the way.

About the American Macular Degeneration Foundation (AMDF):
Chip Goehring founded the AMDF in 1995 after being diagnosed with macular degeneration and feeling frustrated by the lack of available information and treatment options. AMDF's mission is to empower and inspire those affected by macular degeneration while advancing research and technology. The work of AMDF, a 501 (c)(3) non-profit, is supported entirely by donations used to raise awareness, offer education and inspiration to those affected by macular degeneration, and fund promising research and technology aimed at preventing, slowing, or curing the disease.

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