Virtual Technology Revolutionizes K-12 Anatomy Classrooms Constrained by Funding and Healthcare Worker Shortages

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K-12 students can improve CTE classroom performance using two new computer-generated “virtual” anatomy solutions rather than cadavers or platinated specimens.

Image of the Human Skull

Human Skull Image

Virtual renderings of body structures and systems facilitate students’ ability to…appreciate complex relationships, and to glean structure-function interactions

As the demand for healthcare workers continues to outpace supply districts will need to ready students for healthcare careers or Career and Technical Education (CTE) without using cadavers. While some districts around the United States have cadaver labs at their schools, many do not.

With these advanced and first of their kind offerings from VIVED, students can virtually dissect a digital cadaver of the human body in the VIVED Anatomy software and view 3D rendered radiology images, including CT and MR scans in the VIVED Volume software. These immersive 3D solutions created by VIVED software engineers enable students to learn by doing over the web or on the immersive zSpace platform using computer-generated models and real patient-specific scans of the human body. The digital body in VIVED Anatomy can be manipulated and dissected in ways that allow students to understand complex physiological processes in a clean, challenging, and state-of-the-art environment and the DICOM datasets viewing available in VIVED Volume allow students to see first-hand what a real tumor looks like using volume rendered data.

A recent study, led by Michael Miller, a professor of anatomical sciences at Touro College of Osteopathic Medicine in Middletown, New York, was published in Clinical Anatomy under the title of: “Use of Computer-Aided Holographic Models Improves Performance in a Cadaver Dissection-Based Course in Gross Anatomy.” Miller calls the 3D modeling approach “compelling” and “innovative.” He writes: “Virtual renderings of body structures and systems facilitate students’ ability to…appreciate complex relationships, and to glean structure-function interactions.”

Tom Nicknish, president of VIVED, says the cutting-edge 3D technologies comes at an important time for schools. “Shortages in funding for platinated models and cadavers, the inability to repeat dissections, and the fact that some students may be turned off by the smell of a real cadaver should encourage schools to examine alternatives to traditional dissections,” he says. “This study reinforces our view that for many students, a virtual model is a superb tool in learning about anatomy.”

See VIVED solutions at Texas Computer Education Association (TCEA) 02/05/2018 - 02/09/2018, located at Austin Convention Center Austin, TX USA:

  •     Gale Learning: Product Name - Gale Interactive Science: Booth #2121
  •     McGraw-Hill Education: Product Name - ConnectEd Interactives: Booth 125 & 2685
  •     zSpace: Product Name - VIVED Anatomy and Volume: Booth #2271

VIVED (short for VIVID Education) is a privately-held company, established 2007, and based in Coralville, IA USA. The educational content creation company is pioneering end-to-end solutions for creating immersive interactive content alongside publishers and technology partners in STEM education for students grades three-through-career. VIVED leverages leading technologies to enrich student outcomes by developing, producing and collaborating to create 3D content and simulations for education purposes. Employing top creative professionals in software engineering, 3D modeling, user experience design, and STEM education curriculum, VIVED delivers cutting-edge 3D content accessible across multiple devices and platforms to meet the needs of today’s innovative classroom, including Virtual Reality (VR) and Augmented Reality (AR). VIVED produces content for and with educators, publishers, corporations, and governments worldwide. Today, VIVED is serving more than 600 school districts, colleges, and universities in the USA alone and over 100 globally.

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Tom Nicknish
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Ashley Norman
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