InstaVR Launches Publishing Compatibility With New Oculus Go VR Headset

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Anyone can make VR apps for Oculus Go in minutes without coding using InstaVR

The new Oculus Go standalone VR headset

Oculus Go Headset

The new Oculus Go standalone headset greatly expands the potential reach and use cases for VR. We’re proud to offer our clients a simple but robust no-coding platform to quickly and easily author VR apps for the Oculus Go.

InstaVR, Inc., a virtual reality (VR) authoring, publishing, and analysis company, announced today the availability of single-click publishing for Oculus Go. The new standalone virtual reality headset, from the Oculus division of Facebook, started shipping May 1st and is garnering strong reviews.

Previously, InstaVR clients could publish across multiple platforms, including Gear VR, Google Daydream, Oculus Rift and HTC Vive with a single-click in the web dashboard. Adding Oculus Go as an available publishing outlet extends InstaVR’s leadership in providing a one-stop location for VR content creators looking to design and distribute VR applications.

Oculus Go is the first mass market standalone VR headset, meaning it doesn’t need to be connected to a computer or utilize a smartphone. It has drawn widespread praise for its comfortable design, built-in speaker system, and reasonable price point.

InstaVR’s users can easily author and publish high-quality, long-form, immersive 3D experiences for the Oculus Go in a matter of minutes. Those same applications can then, with very little extra work, be published across all the other major VR platforms as well. Everyone from VR novices to experienced video production houses can benefit from InstaVR’s simple and intuitive approach to VR app creation.

Oculus Go is already starting to see strong adoption in corporate settings. The mobility and ease of use of the standalone headset makes it perfect for employee training, sales/marketing presentations, conference exhibitions, educational labs, and much more. InstaVR adds immense value, enabling businesses to create and self-publish experiences for the platform without coding.

“Oculus has always been a technological leader in the VR headset market with the Rift,” said Daniel Haga, Founder and CEO of InstaVR. “But the new Oculus Go standalone headset greatly expands the potential reach and use cases for VR. We’re proud to offer our clients a simple but robust no-coding platform to quickly and easily author VR apps for the Oculus Go. We’re expecting a huge uptick in VR use in the coming months, and can’t wait to see all the great VR experiences built for the Go using InstaVR.”

To sign up for a free account to build VR applications for Oculus Go using InstaVR, visit https://www.instavr.co. And to read our complete how-to guide on authoring apps for the headset, visit https://www.instavr.co/articles/general/how-to-create-and-publish-oculus-go-apps

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Andrew Woodberry
InstaVR Inc.
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