leading players in 3D 4D Technology market are 3D Systems (U.S.), Autodesk, Inc. (U.S.), Barco (Belgium), Dolby Laboratories, Inc. (U.S.), LG Electronics (South Korea), Panasonic Corporation (Japan), Samsung (South Korea).
(PRWEB) September 08, 2014
According to the recent market research report, "3D and 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors), Application, and Geography - Forecast and Analysis to 2013 - 2020," the market is expected to grow at a CAGR of 26.84% from 2014 to 2020.
Browse 77 market data tables, 58 figures spread through 258 pages and in-depth TOC on "3D And 4D Technology Market"
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3D and 4D technologies have gradually started developing in the market and pose a huge potential in the coming future. 3D and 4D technology markets are mainly driven by the entertainment industry, which provides a new experience of visualization for the same world in three dimensions. Recent development in the 3D content and 3D related equipment and services has further boosted the acceptance of the 3D and 4D technology products among the consumers. The 3D & 4D Technology Markets include 3D integrated circuit, 3D printers, 3D gaming, 3D cinema, 3D computer aided design (CAD), 3D navigation, 3D animation, 3D imaging, and 3D displays. 3D imaging segment includes 3D camera, 3D scanner, and 3D medical imaging technology; whereas, the 3D display includes Head Mounted Display (HMD), 3D smart-phone, 3D digital-signage, 3D television, and 3D projectors.
The overall 3D & 4D Technology Market is segmented into three major segments - product type, application, and geography. All the segments are separately classified in the report. The 3D & 4D Technology Markets are expected to reach up to $470.86 billion by 2020, at an estimated CAGR of 26.84% from 2014 to 2020.
3D and 4D technology are the technologies of possibilities; and in near future,they will provide a wide array of possibilities in almost every walk of human life, especially, in entertainment. In the field of sports and movies, the demand for 3D content is increasing rapidly and,thus, the use of 3D technology in TVs, laptops, and other products is increasing day by day. 3D and 4D technologies have gained a momentum as the valid and potent entertainment technologies. Movies are very vital to the growth of the 3D TV market. Films such as Toy Story 3, Up, and Avatar have very well marketed the experiences of 3D to the large audiences. As people will become comfortable watching 3D films at the theatres, they will increasingly demand the same experience at their homes in the form of 3D TVs, resulting in a huge demand for 3D TVs; thus, 3D TV is expected to be one of the major markets for 3D technology in terms of revenues in the near future.
Another major revenue generator for 3D technology market is the 3D printing (additive manufacturing) market. 3D printing is now being considered to be the future of manufacturing; and with the advent of advanced and simplified technology, a lot of manufacturers have started using 3D printing for manufacturing purposes. The two major players in 3D printing are 3D Systems Corporation (U.S.) and Stratasys, Inc. (U.S.).InJanuary 2014,Stratasys released the “Objet500 Connex3 color multi-material” printer which is a 3D printer capable of combining colors with multi-material 3D printing. This printer is marketed for product design, engineering, and manufacturing; it has a unique triple-jetting technology that combines droplets of three base materials to produce parts with unlimited combinations of rigid, flexible, and transparent color materials, as well as color digital materials, in a single print run. The ability to visualize the characteristics of an assembled part without assembly or painting is a time-saver option. This willhelp the product manufacturers to validate the designs and make good decisions even before manufacturing the product. Recently, Stratasys collaborated with MIT’s ‘Self Assembly Lab’, to develop a new process known as 4D Printing.
The market size for the 3D & 4D Technology Markets is included in the report in four geographical splits, namely the Americas, Europe, APAC, and Rest of the world (ROW). The Americas are estimated to contribute the major share in the 3D and 4D technology markets, which is then followed by the Europe and APAC.
The major players, which are dominating the 3D and 4D technology markets, include 3D Systems (U.S.), Autodesk, Inc. (U.S.), Barco (Belgium), Dolby Laboratories, Inc. (U.S.), DreamWorks Animation Skg, Inc. (U.S.), LG Electronics (South Korea), Panasonic Corporation (Japan), Samsung (South Korea), Sony Corporation (Japan), and Stratasys (U.S.).
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