Pixel Film Studios Releases a New Lesson for Projection Plugin for Final Cut Pro X

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Pixel Film Studios announces a new lesson for Projection plugin, which includes a step-by-step guide to bringing 2D images to 3D life inside Final Cut Pro X.

FCPX Plugin Effects

Projection Lesson Home Page

Learn how to take a 2D image and bring it into a 3D world inside FCPX with the Projection Plugin.

Creative developers of FCPX Plugins have announced the release of a new Lesson for Projection plugin from Pixel Film Studios.

“Learn how to take a 2D image and bring it into a 3D world inside FCPX with the Projection Plugin,” said Christina Austin, CEO of Pixel Film Studios. “Projection allows users to take a 2D image and transform it to a 3D world.”

Learn how to bring a 2D image to life with Projection from Pixel Film Studio. This plugin allows users to map a photo of an alley, hallway or room onto a 3D environment in FCPX. Projection also gives the ability to add text, logos, or keyed footage to their 3D room.

Projection allows Final Cut Pro X users to project a 2 dimensional image onto a 3D room. With the 3D camera, editors can pan, tilt, and dolly around their environment to observe their room from unique and interesting perspectives. Projection is a great tool for turning a stagnant photo into a fun and engaging journey.

Editors can scan through the Projection presets in the FCPX Generators Library. Click and drag the one that matches the photo’s size into the timeline above the photo.

When the FCPX editor selects a generator in the timeline, then go to the FCPX Inspector window and click on the drop zone icon, select the desired image in the timeline, and click the blue "Apply Clip" button in the FCPX Viewer window, the user is now set up to add text to their scene and setup perspective lines.

Inside the FCPX Inspector Window, the editor is instructed to Set the “Angle of View” in the Camera Controls and go to the “Box Controls” section. Using the Height, Width and Depth settings to adjust the shape of the box to match the alley. Then, use the on-screen controls in the Viewer window to adjust where the near and far plane sit. The editor will see their 2D picture turn into a 3D world. Now the FCPX editor is ready to animate a 3D Camera.

The user is instructed to place the playhead at the front of the Projection generator. Go to the “Camera Controls” section of the Inspector Window, move and rotate the camera to the desired starting point, then place a keyframe on the camera position and rotation parameters. Lastly, move the playhead down the timeline to where the desired position for the animation to end.

Now the user is instructed to change the values of the position and rotation parameters. Because these values are different than the previous frame, the camera will auto-keyframe. And now Projection can be seen coming to life.

Established in 2006, Aliso Viejo, California-based Pixel Film Studios is an innovative developer of visual effects tools for the post-production and broadcast community. Their products are integrated with popular non-linear editing and compositing products from Apple FCPX. All Apple, the Apple logo, Mac OS X, and Macintosh are registered trademarks of Apple Inc. in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

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Christina Austin
Pixel Film Studios
+1 (949) 273-8777
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