Your CAD data can do anything Unity can do: interactive scenes, photo-realistic rendering, virtual reality, mobile deployment...it’s a long list.
PITTSBURGH, PA (PRWEB) September 15, 2015
Citing the growing demand for customizable virtual reality and mobile applications in the AEC industry, Virtual AEC, Inc. today announced the release of Muto, a suite of tools for importing and manipulating Bentley Systems i-models and BIM data within the Unity® game engine. By tightly integrating CAD-based data with Unity's gameplay tools and real-time graphics, the company aims to enable the creation of interactive architectural experiences across all platforms.
“Muto imports and optimizes i-models in just a few clicks,” explained Virtual AEC co-founder Ezra Smith. “Once it's in Unity, your CAD data can do anything Unity can do: interactive scenes, photo-realistic rendering, virtual reality, mobile deployment...it’s a long list. And Muto provides tools and templates to help with all of it. You can create interactive, BIM-informed applications with minimal effort.”
In development since 2014, Muto's design has been tested and shaped by several of the world’s largest architecture and engineering firms. Though the software is currently limited to Bentley's i-model format, Revit users are not left out, as the Bentley i-model plug-in for Revit creates compatible files with a simple 1-step export.
"We've used Muto to bring design review to the Oculus Rift, HTC Vive, mobile devices, PCs, and web browsers," said Smith, "and we can't wait to see what our users will do with it."