DFC Intelligence Forecasts Market for Video Game Console Software to Grow 30% Over the Next Four Years

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Online Sales Expected to Be Biggest Driver of Growth

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The very successful launch of the Sony PlayStation 4 and the Microsoft Xbox One clearly show there is a great deal of consumer demand for video games.

A series of new reports from DFC Intelligence forecasts that the global market for video game software on dedicated console systems is expected to grow 30% to around $22 to $23 billion a year from 2016 to 2018. This forecast includes revenue from game software from Microsoft, Nintendo and Sony. It does not include additional revenue these platforms will receive from non-game sources such as streaming video.

The forecasts looks at all major game segments including PC games, online games and mobile games. Overall the industry is expected to reach $79 billion a year by 2016 at which point revenue is expected to level off for several years. According to DFC Intelligence analyst David Cole, “in recent years the game industry has declined mainly because of slowing sales of console systems. However, the very successful launch of the Sony PlayStation 4 and the Microsoft Xbox One clearly show there is a great deal of consumer demand for video games.”

The forecasts are available as part of a new report the Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry. The Worldwide Market Forecasts has a detailed summary of aggregate overall worldwide forecasts by platform (console, PC portable), distribution (retail or online) and region including a detailed breakout for individual console systems. A separate report, Online Game Market Forecasts goes into a more detailed breakdown of online game revenue by business model, platform, region and genre. The reports are delivered with actual Excel spreadsheets containing the forecasts so that users can manipulate the data to their needs. Subscribers to DFC's research package service can get access to additional reports, historical data, regular updates, more detailed breakouts by country and genre and the ability to search the DFC database and download data to Excel spreadsheets. Anyone interested in regular information from DFC Intelligence is able to sign-up for the free DFC Dossier.

DFC Intelligence (http://www.dfcint.com) is a strategic market research and consulting firm focused on interactive entertainment and the emerging video game, online game, interactive entertainment and portable game markets. Since 1995, DFC has published in-depth strategic market reports and subscription-based research services. DFC research is used by more than 300 leading companies in over 30 countries worldwide.

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