Award winning Crystal Quest coming to new platforms in deal with Game Mechanics

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Game Mechanics inks a deal to bring the award winning game Crystal Quest to a new generation of both hardware and gamers.

Patrick Buckland, creator of Crystal Quest, the classic 1980’s action-arcade game, announced a licensing deal with John Ardussi of Game Mechanics to release new versions of the award winning game on all new platforms. Game Mechanics will take on the development of the game while Buckland retains final approval to make sure the fans get the same addictive gameplay they got in the original.

Winner of multiple awards including being one of 5 titles included in MacWorld Magazine’s “Game Hall of Fame” and getting a 5 out of 5 mice from MacUser Magazine, Crystal Quest challenges the player with unique momentum based movement and firing. It also includes the CritterEditor that lets you edit the nasties and design your own levels.

Buckland talked about choosing Game Mechanics saying, “John has the right combination of love of the game and skills to do a great job. Crystal Quest is obviously important to me and to the many fans of the game as well. It is in good hands.”

Rather than going to a publisher, Game Mechanics is going the route of crowdfunding through Kickstarter. John Ardussi, President of Game Mechanics, talked about funding the project saying, “Patrick and I decided to go back to the fans of the game so they can get some great onetime only rewards and be a part of the history of one of gaming’s early classics. The money raised goes towards development.”

Crystal Quest’s Kickstarter project is currently live at

About Game Mechanics

Game Mechanics is a game developer based out of San Diego, California. The company is dedicated to maximizing games on each platform utilizing all the best features. Game Mechanics’ first title, The Hat Man: Shadow Ward, was extremely well received and created a great launching point for the company moving forward.

About Patrick Buckland

Patrick Buckland is a British computer programmer with 35 years’ experience in the industry, and is chief executive officer of Stainless Games Ltd. His work includes Crystal Quest, Magic the Gathering: Duels of the Planeswalkers and the Carmageddon series of games.

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