Mobile Shooter Armajet Launches Multiplayer Game Access May 13th on iOS and Android

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Super Bit Machine’s first title Armajet announces Alpha access to competitive, mobile video game on iOS and Android May 13th.

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Our goal with Super Bit Machine is to provide best in class multiplayer games, translating the experiences we have grown to love on console to mobile devices.

Armajet, a competitive, mobile, multiplayer shooter with fast-paced jetpack combat, will be available for free Alpha access May 13th. Targeted at eSports, it allows players to both spectate and compete in real-time seamlessly across mobile devices. Armajet is built on the Super Bit Machine engine, a proprietary platform specifically designed for low latency, synchronous multiplayer.

Gamers can participate in the Armajet Alpha release for a limited time starting Friday, May 13th, 2016. Armajet will be available for download to anyone with an eligible iOS or Android phone or tablet by signing up at:

“I’ve always loved the eSports scene and wanted to create a spectator-friendly fast-paced arena shooter. Armajet is easy to play, hard to master with the depth pro-gamers want from a competitive game.” said Super Bit Machine Co-Founder, Nicola Geretti.

“We are excited to be a part of the rapidly developing competitive multiplayer community on mobile,” stated Alexander Krivicich, Super Bit Machine Co-Founder. “Our goal with Super Bit Machine is to provide best in class multiplayer games, translating the experiences we have grown to love on console to mobile devices. There are currently around 700-800 million PCs capable of playing games in the world, but over 3 billion touch screen devices.”

Armajet runs at a native 1080p/60 and features hundreds of unlockable weapons, items, and powerups. To request free early-access go to, sign up for the Alpha, and receive an e-mail notification when the game is available to download.

To connect with Armajet on Youtube watch the trailer and subscribe:

To connect with Armajet on Twitter visit:

About Nicola Geretti
ESports professional and World Champion in Unreal Tournament, Nicola Geretti brought together his gaming expertise and tech know-how as the lead architect at Buffalo Studios, allowing 1.5 million Daily Active Users to play in real-time. In his latest venture Super Bit Machine, Geretti designed a platform targeted at bringing eSports to competitive mobile games.

About Alexander Krivicich
Alexander Krivicich is a former partner and co-founder of Buffalo Studios, the category leading social mobile casino studio acquired by Caesars in December 2012. Prior to founding Buffalo Studios, Krivicich served as an integral part of Electronic Arts social game initiative, EA Social and subsequently for EA Mobile as the art and design lead. Krivicich has been designing and developing applications, games and other multimedia experiences since the advent of Facebook and iPhone gaming for MTV Networks, New Wave Entertainment, Sony Entertainment, Universal Studios, EA Social and EA Mobile.

About Super Bit Machine
Super Bit Machine is revolutionizing spectator-friendly competitive gaming for tablets and smartphones. Headquartered in Santa Monica, CA, the company was founded by former pro gaming champions and development veterans who have scaled competitive mobile games to over 1.5 million daily active users for Caesar’s Interactive Entertainment. Their latest game, Armajet, uses fast paced arena combat to showcase their proprietary engine for low latency gameplay across mobile platforms. For more information, please visit:


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