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Critically Acclaimed Book, The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design Continues To Inspire Developers

Former Epic Director of UX and Fortnite Shares Her Insights On Crafting Successful Games


News provided by

KijiCo

Jul 27, 2019, 06:00 ET

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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

LOS ANGELES, July 27, 2019 /PRNewswire-PRWeb/ -- Game User Experience (UX) expert Celia Hodent is not surprised by the global success of Fortnite as this week brings together the top Fortnite players for the finals of the Fortnite World Cup Tournament. With a total of $30 million in prize money at stake, the wildly popular video game earned over $1.8 billion in 2018 alone, and has 250 million players worldwide.

With a PhD in psychology, Hodent has worked extensively with some of the world's most successful titles, including Fortnite (Epic Games), Rainbow 6 franchise (Ubisoft), and Star Wars games (LucasArts). Drawing on her vast experience, she is also the author of the critically acclaimed book, "The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design."

“No one could have predicted the sheer impact Fortnite would have on the game industry. From a UX perspective it shows that applying psychology and developing a UX strategy can resonate to engage and delight players. The Gamer’s Brain outlines this UX mindset by understanding how players experience

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Experiencing a game happens in the player's mind. The Gamer's Brain thus provides readers with insight into how the human brain learns and processes information, while demonstrating how that plays out in the context of creating potentially multi-million dollar video games. By distilling psychology and cognitive science research, as well as employing real-life industry examples, Celia breaks down the ingredients for successful and engaging video games, empowering game makers to develop their own unique game recipe. You can read more in her recent article Understanding the Success of Fortnite: A UX & Psychology Perspective published on Gamasutra.

"No one could have predicted the sheer impact Fortnite would have on the game industry. From a UX perspective it shows that applying psychology and developing a UX strategy can resonate to engage and delight players. The Gamer's Brain outlines this UX mindset by understanding how players experience games and by providing actionable insights that work across a wide range of industries." said Celia Hodent.

As a UX expert and consultant, Celia currently travels the globe meeting with clients, speaking at events and presenting her sought-after Master classes on Game UX, Unconscious Bias & Inclusion, and Ethics. Celia provides clarity into the role UX plays in creating video games that are not only entertaining but also have the potential to become transformative cultural experiences.

The Gamer's Brain is available in English, Chinese, Korean, and Japanese, (French coming soon), and can be ordered via: https://www.crcpress.com/The-Gamers-Brain-How-Neuroscience-and-UX-Can-Impact-Video-Game-Design/Hodent/p/book/9781498775502

Additional information on The Gamer's Brain book, along with videos of Celia's talks on the UX of Fortnite and about UX, AI, & dark patterns at UNESCO can all be found at thegamersbrain.com.

For more information on the book, a review copy, or to request an interview with Celia Hodent, please contact: [email protected]

About Celia Hodent
Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry. Celia holds a PhD in psychology and has over ten years of experience in the development of UX strategy in video game studios. Through her work at Ubisoft (Rainbow 6), LucasArts (Star Wars), and as Director of UX at Epic Games (Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobile, and VR.

She is also the founder of the Game UX Summit, and advisor for the GDC UX Summit. She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful. LEARN MORE

SOURCE KijiCo

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