"While playing Counter-Strike, I killed five opponents at once because Immerse let me hear their footsteps much more in advance. With Immerse I had a millisecond to a second advantage over the other players." - Aamir Shaikh, Semi-Pro Gamer.
SAN MATEO, Calif. (PRWEB) March 19, 2019
A true breakthrough in immersive sound experience for gaming is here! Feel the bullets whiz by with new personalized spatial sound technology from Embody at Game Developers Conference (GDC) Booth #S367.
The technology that delivers this groundbreaking personalized spatial audio experience is called Immerse. Immerse™ is a new audio technology platform enabling sound experiences never before heard with a pair of headphones.
The challenge of giving spatial awareness of sound using headsets has persisted for decades. Why? The folds and shape of the outer ear are unique to the individual and change the way we hear the sounds around us. Hence the need for a personalized spatial audio solution.
Immerse™ uses machine learning algorithms (AI) and data science to create a model of a person's auditory system by taking a picture of your ear. With this model of your unique hearing anatomy, we place location-specific sound around you, with stunning accuracy.
For headset OEMs and game developers interested in delivering stunning, immersive audio experiences to gamers, Immerse™ is available in the following formats API, Embedded DSP, Mobile (Android & iOS), and Windows audio driver.
Embody debuts this new Personalized Spatial Audio technology at GDC this year (behind the Epic Games booth # S367). Stop-by the Embody booth at GDC or visit embodyvr.co to learn more.
Embody is an audio lifestyle technology company. It was founded in Nov 2016 and is headquartered in San Mateo, California; with operations in North America, Japan and Europe. As passionate musicians, gamers, and sound designers, we're driven to perfect our craft by fusing acoustics and machine learning, to create sound experiences that your ears were made to hear. Sound crafted for you, not for the masses.