Game Industry Veteran Predicts Future of Games Includes Games Replacing Standardized Tests

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In a new interview with CMRubinWorld, Game Industry Veteran Doug Whatley’s predictions also include more niche games and more users willing to play games on both mobiles and larger tablets

The World’s 2.7 billion gamers are predicted to spend $159.3 billion on games in 2020, with researchers saying the market will surpass $200 billion by 2023. According to industry veteran and Founder of Breakaway Games, Doug Whatley, simulation games capable of being used as a standardized test already exist. In an interview with C.M. Rubin, Founder of CMRubinWorld, Whatley says, “there is real promise for many types of tests to be replaced by games.” He adds that in addition to sometimes being better than traditional tests, they provide test security and can be a more affordable alternative. “I think we will see a game used as a standardized test very soon,” he notes.

Whatley’s predictions for the future of gaming include a broader range of topics covered by games, less focus on small footprints for mobile games, and consumers more willing to play on both phones and larger tablets.

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Doug Whatley is an interactive entertainment industry veteran with 30 years of successful game development experience and a lifelong gamer. He is the CEO and Founder of Breakaway Games

CMRubinWorld’s award-winning series, The Global Search for Education, brings together distinguished thought leaders in education and innovation from around the world to explore the key learning issues faced by most nations. The series has become a highly visible platform for global discourse on 21st century learning, offering a diverse range of innovative ideas which are presented by the series founder, C. M. Rubin, together with the world’s leading thinkers.

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