Magical I Am Files For Provisional Patent For Software To Combat Dyslexia

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Company has developed a game-based app to help dyslexic children overcome the learning disability

Magical I Am Inc., developers of a game-based app to help dyslexic children overcome the learning disability, today announced it has filed a provisional application for a patent with the United States Patent and Trademark Office for its innovative technology.

Magical I Am Inc., is an emerging educational software company that was founded by CEO Bill Allen, who was diagnosed with dyslexia in 1963. Allen, a Georgia State University graduate, was a successful real estate agent who spent seven years as a facilitator for the Davis Dyslexia Correction program in Burlingame, Calif.

Prior to founding Magical I Am, Allen created and developed the Learning to Read Program with Marcia Hart, who now serves as educational director of the company. The company’s game-based app was developed by longtime game industry veteran and UCLA film school graduate, Sunil Thankamushy, who has also worked for Dreamworks and Electronic Arts. Veteran Atlanta entrepreneur, Eric Scharff, serves as the company’s chief operating officer and chief financial officer.

“As someone who was able to overcome dyslexia, I know the devastating effects it can have, especially on children,” said Allen. “I am also aware that traditional programs are very expensive and often out of reach for most families. In the United States, less than one percent of the dyslexic population can afford the dyslexia correction methodologies available today.”

Magical I Am uses three-dimensional imagery and a game format that makes learning fun and easier for dyslexic children. As they make their way through the game, children are able to master words and meanings, progressing as they conquer each level of the game.

“Magical I Am is a paradigm shift in the way dyslexia is treated,” said Allen. “Focusing on the formative ages of pre-kindergarten through the fourth grade, the app addresses the key challenge for the dyslexic or reading impaired child – the mastery of abstract words. And, it will be extremely affordable for 99 percent of the families who can’t afford the expensive dyslexic programs being offered today.”

The Magical I Am game has been successfully tested in demonstration sessions with dozens of dyslexic children. The company is putting the finishing touches on its first mobile app game, which is expected to launch early next year.

For more information on Magical I Am, please visit

Magical I Am Inc., based in Marietta, Ga., is an educational software development company focusing on programs and tools to help dyslexic children overcome the learning disability. The company is developing Magical I Am, a mobile app game that provides the fun of adventure while negotiating learning challenges that teach children to read abstract words and symbols.

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William Marks
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