May 5, 2023, Newport Beach, California; VRComfort Labs, a new business unit of CMTLabs, Inc., announced prototype completion of a simple to use, innovative stand-alone VR/Metaverse stationery boundary system. The system eliminates multiple barriers hindering mainstream headset adoption, including head movement motion sickness and user discomfort.
NEWPORT BEACH, Calif., May 5, 2023 /PRNewswire-PRWeb/ -- VRComfort Labs stated the system was designed primarily for adult consumers interested in VR/Metaverse engagement, but not room scale or high interactivity apps such as esports, racing, gaming, or exercising. Instead, the target adult consumers are interested in a multitude of VR/Metaverse stationary boundary, low interactivity apps. Some of the most popular include; art gallery and museum exhibitions, visiting wildlife preserves, historic and archaeological sites, global tourism, watching movies and TV, luxury shopping, auctions, educational classes, attending theater performances, concerts, sporting events, avatar socializing and many other activity categories. Based on market reports and industry surveys, the targeted customer profile represents a TAM estimated to exceed 150 million U.S. consumers.
VRComfort Labs further stated system functionality eliminates a significant amount of user discomfort and head movement motion sickness during static immersion engagement (User remains a spectator or observer). System functionality also provides quick and easy headset entry, exit and re-entry. The functionality feature allows a user to take momentary breaks from headset engagement to prevent eye strain and mental fatigue during prolonged immersion sessions. System functionality is optimized when the user integrates an off-the-shelf consumer VR headset, which will be announced in a follow up press release.
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