Eat to Win Efficacy Study Yields Positive Findings
Highland, Michigan (PRWEB) July 29, 2013 -- An efficacy study was conducted Spring 2013 by Ann Reynolds, Teacher/Librarian, for Title 1 Math students at Crestview Elementary School in Clive, Iowa, to determine if children’s knowledge of the importance of healthy eating, the five food groups, and spending at least 60 minutes spent in physical activities per day improved as a result of using Eat to Win Flash Card games to teach them these subjects. She pre and post tested both 4th graders and 6th graders. Both the pre and post-tests were administered in the school library. There were no control groups used in this study.
The study found students’ ability to link foods to the appropriate food groups improved 14% among 4th graders but did not noticeably improve among 6th graders. 4th graders’ ability to define “nutrition” rose dramatically from 60% in the pre-test to 75% of students in the post-test. Likewise, when asked how much time should be spent per day engaged in physical activities, the number with the correct response of 60 minutes rose from 35% of students in the pre-test to 60% of the 4th graders in the post-test. Again, 6th graders did not fare as well. Regarding the importance of being engaged in physical activities at least 60 minutes per day, the 6th graders experienced a very slight improvement from 81% correct in the pre-test to 83% correct in the post-test. It is noteworthy that 45% of the 4th graders and 39% of the 6th graders tried new foods during the study.
Dr. Gary Gabel, Co-Founder of Eat to Win, says, “This efficacy study shows some of the same trends we have seen in other informal studies. The younger children seem to really benefit from learning about nutrition, healthy eating and the importance of physical activities. They also seem very willing to try new foods when encouraged during these studies, whereas the older children are a little less inclined to do so.”
Jammi (pronounced Jamie) Roscoe, Chief Executive Director of Fun for Eat to Win, says, “After evaluating this study, we see the need to encourage future efficacy studies to incorporate control groups. I am, however, very encouraged by the fact that at the end of this study, 60% of 4th graders and 83% of 6th graders knew that they should be spending at least 60 minutes a day engaged in physical activities.”
For more information, please visit http://www.eattowingame.com.
About Eat to Win:
Eat to Win was created by a concerned mom whose own child struggled with being overweight. Child obesity in America has become a major issue. An unhealthy lifestyle is a common problem among children and adults. Eat to Win was created to help encourage nutrition and exercise through fun and active games. Please share your stories with us on Facebook and Like Us to receive a discount! Our games are in agreement with ChooseMyPlate.gov.
Jammi Roscoe, Eat to Win LLC, http://www.eattowingame.com, 248-224-8011, [email protected]
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