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    <title>Rock Band Network Training Added to GameSoundCon San Francisco&#039;s November Conference Agenda </title>
    <link>http://www.prweb.com/releases/rock/band/prweb3082714.htm</link>
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        <![CDATA[  <P>GameSoundCon 2009 adds Rock Band Network Training Sessions to its San Francisco conference agenda. Two days of new GameSoundCon sessions will show musicians, publishers and record labels how to author their original recordings into gameplay files and sell their music as playable Rock Band tracks through the newly created Rock Band Music Store.  GameSoundCon San Francisco will be held on November 13 and 14 at Pyramind in downtown San Francisco. (PRWeb Oct 22, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/rock/band/prweb3082714.htm">http://www.prweb.com/releases/rock/band/prweb3082714.htm</a></P>]]>
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    <title>Multi-award winning Composer Chance Thomas to Give Keynote at GameSoundCon San Francisco, Conference on Game Music and Game Sound Design </title>
    <link>http://www.prweb.com/releases/game/sound/prweb3075034.htm</link>
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        <![CDATA[  <P>GameSoundCon is proud to announce that multi-award winning composer Chance Thomas will present the Keynote Address at GameSoundCon 2009 San Francisco.  Chance is currently working on scoring the videogame for James Cameron&#039;s upcoming science fiction thriller, Avatar.  GameSoundCon, the pro audio industry&#039;s premier conference on video game music and video game sound design will be held on November 13 and 14 at Pyramind in San Francisco, CA. (PRWeb Oct 21, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/game/sound/prweb3075034.htm">http://www.prweb.com/releases/game/sound/prweb3075034.htm</a></P>]]>
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    <title>GameSoundCon Adds Rock Band Network Training Sessions to Los Angeles Conference Agenda</title>
    <link>http://www.prweb.com/releases/game/music/prweb2794194.htm</link>
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        <![CDATA[  <P>GameSoundCon 2009 adds Rock Band Network Training Sessions to its Los Angeles conference agenda.  Two days of new GameSoundCon sessions will show musicians, publishers and record labels how to author their original recordings into gameplay files and sell their music as playable Rock Band tracks through the newly created Rock Band Music Store. (PRWeb Aug 27, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/game/music/prweb2794194.htm">http://www.prweb.com/releases/game/music/prweb2794194.htm</a></P>]]>
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    <title>HALO Composer Marty O&#039;Donnell to Give Keynote at GameSoundCon, Conference on Video Game Music and Video Game Sound Design</title>
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        <![CDATA[  <P>GameSoundCon Los Angeles 2009 will feature legendary HALO composer and Bungie Audio Director Marty O&#039;Donnell as its Keynote Speaker.   GameSoundCon features two days of seminars and sessions on video game music, video game sound design and working in the game audio industry. (PRWeb Aug 5, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/game/sound/prweb2710824.htm">http://www.prweb.com/releases/game/sound/prweb2710824.htm</a></P>]]>
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    <title>GameSoundCon, Video Game Music and Sound Design Conference Announces Cross-Industry Sponsors</title>
    <link>http://www.prweb.com/releases/2009/07/prweb2685144.htm</link>
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        <![CDATA[  <P>GameSoundCon announces video game sound and music conference sponsorships and partnerships from among the professional music community and video game industries. (PRWeb Jul 29, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/2009/07/prweb2685144.htm">http://www.prweb.com/releases/2009/07/prweb2685144.htm</a></P>]]>
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    <title>GameSoundCon, First Industry Conference on Game Music and Game Sound Design to Launch in Los Angeles</title>
    <link>http://www.prweb.com/releases/Game/Music/prweb2543724.htm</link>
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        <![CDATA[  <P>SoundCon LLC, is announcing the creation of GameSoundCon, a video game music and sound conference for the professional audio community.  GameSoundCon features two concentrated days of seminars and panel sessions for the professional audio community teaching the essentials of game audio creation and production. (PRWeb Jun 18, 2009)</P>
        <P>Read the full story at <a href="http://www.prweb.com/releases/Game/Music/prweb2543724.htm">http://www.prweb.com/releases/Game/Music/prweb2543724.htm</a></P>]]>
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